- Type: Economic
- Players: 2-5 Players
- Length: 45-90 minutes
- Status: Available Now
- MSRP: $64.95
- Stock #: RIO499
- UPC: 655132004992
- Designer: Mac Gerdts
CONCORDIA is a peaceful strategy game of economic development in Roman times for 2 to 5 players age 14 and up. Instead of luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them!
2,000 years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor – all to gain the chance to emerge victorious!
There are several expansions available for Concordia. Once you have mastered the base game, look for many more maps and versions available anywhere fine games are sold.
If you were able to get one of the first copies of the game you may encounter one of the following errors:
Action of the Colonist card (second part): The rulebook says to take two Sestertii for every colonist you have on the board (as an alternative to building new colonists), the card itself says to take five Sestertii plus one for every colonist you have on the board. – The card is correct. The rulebook has a slightly older version of the rule, which was modified last-minute to make the Colonist more useful early in the game, when you do not have that many colonists on the board.
Cost of the Diplomat card in subset number IV (English card set only): The card states “Food” as cost (in the red area at the bottom) but shows the symbol for tools (the anvil). – The symbol is correct, the cost of the card is tools, not food.
All of these errors have been corrected in later versions of the game.
Nota Bene: The starting hand for each player consists of Tribune, Architect, two Prefect, Mercator, Diplomat, and Senator. That’s seven cards. Players DO NOT start with a Consul or a Colonist. Those cards must be acquired by players from the personality deck during the course of the game.